home *** CD-ROM | disk | FTP | other *** search
- ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
-
- COUNTDOWN TIMER
- ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
-
- CDNTIMER.EXE is an all-purpose countdown timer. It is suitable for such
- diverse uses as a "turn timer" in board games, a cooking timer, a
- photographic timer*, a telephone use timer, and a general purpose task timer.
- Originally it was conceived as a "turn timer" for Scrabble (tm) games, as a
- replacement for the ill-suited 3-minute "egg timers" otherwise used.
-
- This program requires VGA graphics and a 80286 or better machine. It was
- tested on a generic 80386SX-33 machine with a color VGA monitor. I believe
- it will work on a laptop's monochrome VGA display, but had none available to
- test.
-
- To execute the program, type CDNTIMER at the DOS prompt. Press a key at the
- opening screen to proceed to the setup prompts. When asked for "minutes",
- enter number of minutes desired. Note that if more than 1 hour as the
- countdown period is desired, it must be entered as the equivalent in minutes
- [example: 2 and 1/2 hours must be entered as 150 minutes at the "MINUTE: "
- prompt]. The next prompt is "Enable flashing clock ticks?". This allows a
- once per second visually interesting flashing display, if desired. "Enable
- time warning?" permits a warning buzz at a time of choice before the timer
- runs down to zero. A one or two minute warning may be appropriate for some
- uses. Finally, pressing a key begins the timer.
-
- Any time after the timer has begun counting down, pressing the ESCAPE key
- exits the program. Pressing a key on the "main" portion of the keyboard
- freezes the timer. Pressing a key again resets it to the chosen countdown
- interval. Note that pressing a Function Key, a cursor movement key, or a key
- on the numerical keypad counts as two keystrokes, so that doing so while the
- timer is running resets it and starts it running again. The space bar is
- probably the most convenient key to use for starting and stopping the timer.
-
- The number at the screen bottom keeps track of how many times the timer has
- been "triggered". This may be useful in applications where event counting is
- desirable.
-
- At the suggestion of D.J. Cataster of San Diego, CA, a beep to mark stopping
- and resetting the timer has been added for version 1.1.
-
- ============================================================================
- Note: For use as a timer in a photographic darkroom, you will need a custom
- version using colors that will be visible under a safelight. Write for
- details.
-
- ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
-
- Cheapware is a variation of Shareware. While the Shareware concept itself is
- great, some shareware authors simply ask too much to register their programs.
- A given game or utility may be worth, say $5 to the user. If the author asks
- $20 then the user will almost certainly not register it. Cheapware, on the
- other hand, asks only for a "token" contribution to register it. Surely
- anyone can afford a dollar or two, or even less in some cases, asked for
- Cheapware. There will be no Cheapware millionaires anytime soon. If the
- idea catches on, many more shareware authors will at least receive
- recognition for their work, and many more users will be able to enjoy their
- programs GUILTFREE.
-
- This program is Cheapware. If you find this program useful, I am asking you
- to send a voluntary 75-cent contribution to register it. The program itself
- is fairly straight forward, but is more than adequate for most any intended
- use. Likely you will get more than 75 cents worth of value out of it the
- first several times you use it. Not to mention at least $10 saved on a cheap
- digital timer that is difficult to see or hear from more than a couple of
- feet away (or, horrors, a mechanical wind-up timer). A commercial quality
- "Graylab" type countdown timer would set you back much more.
-
- This program was developed using the kernel of the C++ code for my CHESSCLK
- (Chess Clock) program. The CountdownTimer class proved very useful for this
- purpose. The C++ and C source code is enclosed for those programmers among
- you to play around with. Please do not distribute any modified versions of
- the program without my permission. Improvements will be gratefully
- acknowledged, though.
-
- There is no danger that I will become wealthy from $.75 contributions. I
- would enjoy getting the letters from you that will hopefully accompany the
- contributions and will buy two blank floppies with each registration
- received. All suggestions and criticism will be carefully considered, and I
- will do my best to answer questions.
-
- Thank you for trying CDNTIMER, and please register it with me if it is of
- some value to you.
-
- Yours,
-
-
-
- M\Cooper
- 3425 Chestnut Ridge Rd.
- Grantsville, MD 21536-9801
- --------------------------
- Email: thegrendel@aol.com
-